• Early Access Accessibility Impressions: Potion Craft (Steam)

    Early Access Accessibility Impressions: Potion Craft (Steam)

    Initially posted via Twitter thread on May 3rd 2022. Link here As promised, here’s my #accessibility impressions thread on a wonderful game by @niceplay_games called #PotionCraft! There’s a lot of good accessible-by-design best practices I want to share, along with some improvements I’d love to see in the future! ⚠️ First, let’s start with a…

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  • Accessibility Highlights | Grindstone (iOS Version)

    Accessibility Highlights | Grindstone (iOS Version)

    Initially posted on Twitter on December 4th, 2021. Link here I’m really enjoying Grindstone by @CAPYGAMES! And I really like the options offered to the player to make the experience more accessible. 1. First, by default, blood splatter effects are turned off! No guts, just yummy candies & trinkets. You can slide this up to…

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  • Early Access Accessibility Impressions | SpongeBob Adventures: In a Jam 🌊🧽

    Early Access Accessibility Impressions | SpongeBob Adventures: In a Jam 🌊🧽

    Today we’re looking at @TiltingPoint ‘s newest mobile game “SpongeBob Adventures: In a Jam”. The game is currently in Early Access on both iOS and Android. Note: this blog post was initiatlly posted as a Twitter thread. Before we start, let’s get some caveats & stuff out of the way: – I play on Android…

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